﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using static MrPP.SerriedCabinet.CabinetGroup;

namespace MrPP.SerriedCabinet
{
    [System.Serializable]
    public struct ArchivesData
    {

        public string abbr;
        public string sn;
        public int target_id;
        public string doc_name;
        public int area;
        public int column;
        public int layer;
        public int section;

        

        public ItemData position{
            get {
                return CabinetGroup.Instance.getItem(this);
            }

        }

    }
}